{
  "schemaVersion": 1,
  "metric": "hllv_community_update_1_issue_status",
  "capturedAt": "2026-08-24T16:59:59Z",
  "source": "https://www.hellletloose.com/blog/community-update-1",
  "sourceTitle": "Community Update #1 | Command Post | Hell Let Loose: Vietnam",
  "sourcePublishedAt": "2026-08-20T16:23:29Z",
  "issues": [
    {
      "issue": "AMD GPU stability and crashes",
      "status": "Under Investigation",
      "detail": "The development team is investigating reports from some AMD GPU users, working directly with AMD, and assessing potential Unreal Engine-level changes."
    },
    {
      "issue": "NVA Tunnel-related server crash",
      "status": "Resolved in Patch 1.2",
      "detail": "The team reproduced and fixed a major crash path involving multiple events while players were travelling through NVA Tunnels; QA confirmed the fix."
    },
    {
      "issue": "Tutorial completion status not saving",
      "status": "Under Investigation",
      "detail": "Some players report tutorial completion being lost, sometimes preventing access to Squad Leader or Commander. The issue has been difficult to reproduce and the team requested recent reports."
    },
    {
      "issue": "Persistent HUD and Medic markers",
      "status": "Resolved in Patch 1.2",
      "detail": "The visibility issue was fixed for Patch 1.2."
    },
    {
      "issue": "Aim Assist interacting with small foliage",
      "status": "Under Investigation",
      "detail": "Some foliage has no physical collision, so conventional physics checks cannot determine whether it obscures another player; the team says a more complex solution is required."
    },
    {
      "issue": "Console visual quality",
      "status": "Ongoing Improvements",
      "detail": "The team is working on performance headroom and image-quality improvements while maintaining the targeted 60 FPS experience."
    },
    {
      "issue": "Distorted or robotic Proximity Chat voices",
      "status": "Under Investigation with External VOIP Partner",
      "detail": "Epic Games identified an underlying cause on its side; the game team is working on a short-term workaround while Epic works toward a permanent resolution."
    }
  ],
  "futureSignal": "FSR 4.1 was being targeted for Update 1.5 at the time of publication.",
  "scopeNote": "Issue labels reproduce the dated first-party status in Community Update #1. They do not prove that every related symptom has the same root cause or status."
}
